ABOUT

I'm Justin,

I'm Justin,

an artist who

an artist who

builds the tools

builds the tools

around the work.

around the work.

A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.

A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.

Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.

Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.

Open to BUILDING · 2026

[ JF ]

01/01

Chicago

2026 ▮

14

14

Years Practice

4

4

Years EDUCATING

Sketchbooks

1

MISSION - MAKE COOL STUFF

1

MISSION: MAKE STUFF

THE STORY

The work has always lived between things.

The work has always lived between things.

I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.

I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.

The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.

The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.

I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.

I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.

01

I make my own tools. The pipeline is part of the work, not a means to it.

02

I respect the discipline of physical practice. The sketchbook is still the input.

03

I teach. Articulating a process is how I sharpen it.

04

I ship. Real systems, running in production, used daily.

WHAT I DO

CT

01

Creative Technology

Building tools and systems where art and code meet. Pipelines, agents, custom workflows.

IL

02

Illustration

A decade of practice. Hand-drawn character work, sketchbook discipline, distinctive line and color.

AI

03

AI / ML Pipelines

LoRA training, ComfyUI orchestration, agent architecture. Real systems, running in production.

3D

04

3D & Motion

Image-to-3D pipelines, Three.js viewers, model-viewer integrations. Web-first delivery.

UX

05

UX / Interface

Editorial layouts, type systems, dark interfaces with intent. Less ornament, more rhythm.

EDU

06

Educating

Advisor work at Columbia College: design fundamentals, creative practice, working artists prep.

CURRENTLY

What's on the desk right now.

BUILDING

Glyph: a personal AI agent that runs my actual workflow. Not a demo.

Glyph: a personal AI agent that runs my actual workflow. Not a demo.

DRAWING

Character work for the next sketchbook → 3D pipeline batch.

Character work for the next sketchbook → 3D pipeline batch.

READING

Working through a stack on agent architecture and model context protocols.

Working through a stack on agent architecture and model context protocols.

EDUCATING

Wrapping a workshop on creative practice for working artists.

Wrapping a workshop on creative practice for working artists.

EXPERIENCE

2012

Illustrator & Artist

· Freelance

Started building a working illustration practice: characters, editorial, screen-printable work.

2014

Founder & Owner

· Screen Print Studio

Built and ran a screen print studio. Learned how to ship physical work on a deadline.

2022

Career Advisor

· Columbia College

Advised students in ux/ui and design. Spent four years watching what makes students unstuck.

2024

Creative Technologist

· Independent

Started shipping the work that bridges illustration and machine learning. Glyph, the sketchbook pipeline, custom agents.

2026

Currently

· Open to right role

Looking for creative technology, AI product design, or ML tools roles where art and engineering both matter.

TOOLS & STACK

CODE

PY

PYTHON

JS

JAVASCRIPT

TS

TYPESCRIPT

SH

BASH

RT

REACT

NX

NEXT.JS

TW

TAILWIND

AI / ML

CU

COMFYUI

LR

LORA

GP

GPT-4O

LA

LANGCHAIN

CL

CLAUDE

CC

CLAUDE CODE

MC

MCP

CR

CURSOR

DESIGN

PR

PROCREATE

FG

FIGMA

FR

FRAMER

PS

PHOTOSHOP

3D

MS

MESHY.AI

3J

THREE.JS

BL

BLENDER

RF

REACT THREE FIBER

GS

GSAP

INFRA

GH

GITHUB

HK

HEROKU

TG

TELEGRAM API

VC

VERCEL

CF

CLOUDFLARE

GET IN TOUCH

If your team works at the art × tech seam, let's talk.

Open to creative technology, AI product design, and ML tools projects.

ABOUT

I'm Justin,

an artist who

builds the tools

around the work.

A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.

Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.

Open to BUILDING · 2026

[ JF ]

01/01

Chicago

2026 ▮

14

Years Practice

4

Years EDUCATING

Sketchbooks

1

MISSION: MAKE STUFF

THE STORY

The work has always lived between things.

I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.

The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.

I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.

01

I make my own tools. The pipeline is part of the work, not a means to it.

02

I respect the discipline of physical practice. The sketchbook is still the input.

03

I teach. Articulating a process is how I sharpen it.

04

I ship. Real systems, running in production, used daily.

WHAT I DO

CT

01

Creative Technology

Building tools and systems where art and code meet. Pipelines, agents, custom workflows.

IL

02

Illustration

A decade of practice. Hand-drawn character work, sketchbook discipline, distinctive line and color.

AI

03

AI / ML Pipelines

LoRA training, ComfyUI orchestration, agent architecture. Real systems, running in production.

3D

04

3D & Motion

Image-to-3D pipelines, Three.js viewers, model-viewer integrations. Web-first delivery.

UX

05

UX / Interface

Editorial layouts, type systems, dark interfaces with intent. Less ornament, more rhythm.

EDU

06

Educating

Advisor work at Columbia College: design fundamentals, creative practice, working artists prep.

CURRENTLY

What's on the desk right now.

BUILDING

Glyph: a personal AI agent that runs my actual workflow. Not a demo.

DRAWING

Character work for the next sketchbook → 3D pipeline batch.

READING

Working through a stack on agent architecture and model context protocols.

EDUCATING

Wrapping a workshop on creative practice for working artists.

EXPERIENCE

2012

Illustrator & Artist

· Freelance

Started building a working illustration practice: characters, editorial, screen-printable work.

2014

Founder & Owner

· Screen Print Studio

Built and ran a screen print studio. Learned how to ship physical work on a deadline.

2022

Career Advisor

· Columbia College

Advised students in ux/ui and design. Spent four years watching what makes students unstuck.

2024

Creative Technologist

· Independent

Started shipping the work that bridges illustration and machine learning. Glyph, the sketchbook pipeline, custom agents.

2026

Currently

· Open to right role

Looking for creative technology, AI product design, or ML tools roles where art and engineering both matter.

TOOLS & STACK

CODE

PY

PYTHON

JS

JAVASCRIPT

TS

TYPESCRIPT

SH

BASH

RT

REACT

NX

NEXT.JS

TW

TAILWIND

AI / ML

CU

COMFYUI

LR

LORA

GP

GPT-4O

LA

LANGCHAIN

CL

CLAUDE

CC

CLAUDE CODE

MC

MCP

CR

CURSOR

DESIGN

PR

PROCREATE

FG

FIGMA

FR

FRAMER

PS

PHOTOSHOP

3D

MS

MESHY.AI

3J

THREE.JS

BL

BLENDER

RF

REACT THREE FIBER

GS

GSAP

INFRA

GH

GITHUB

HK

HEROKU

TG

TELEGRAM API

VC

VERCEL

CF

CLOUDFLARE

GET IN TOUCH

If your team works at the art × tech seam, let's talk.

Open to creative technology, AI product design, and ML tools projects.