ABOUT
I'm Justin,
I'm Justin,
an artist who
an artist who
builds the tools
builds the tools
around the work.
around the work.
A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.
A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.
Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.
Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.
Open to BUILDING · 2026

[ JF ]
01/01
Chicago
2026 ▮
14
14
Years Practice
4
4
Years EDUCATING
∞
∞
Sketchbooks
1
MISSION - MAKE COOL STUFF
1
MISSION: MAKE STUFF
THE STORY
The work has always lived between things.
The work has always lived between things.
I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.
I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.
The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.
The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.
I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.
I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.
01
I make my own tools. The pipeline is part of the work, not a means to it.
02
I respect the discipline of physical practice. The sketchbook is still the input.
03
I teach. Articulating a process is how I sharpen it.
04
I ship. Real systems, running in production, used daily.
WHAT I DO
CT
01
Creative Technology
Building tools and systems where art and code meet. Pipelines, agents, custom workflows.
IL
02
Illustration
A decade of practice. Hand-drawn character work, sketchbook discipline, distinctive line and color.
AI
03
AI / ML Pipelines
LoRA training, ComfyUI orchestration, agent architecture. Real systems, running in production.
3D
04
3D & Motion
Image-to-3D pipelines, Three.js viewers, model-viewer integrations. Web-first delivery.
UX
05
UX / Interface
Editorial layouts, type systems, dark interfaces with intent. Less ornament, more rhythm.
EDU
06
Educating
Advisor work at Columbia College: design fundamentals, creative practice, working artists prep.
CURRENTLY
What's on the desk right now.
BUILDING
Glyph: a personal AI agent that runs my actual workflow. Not a demo.
Glyph: a personal AI agent that runs my actual workflow. Not a demo.
DRAWING
Character work for the next sketchbook → 3D pipeline batch.
Character work for the next sketchbook → 3D pipeline batch.
READING
Working through a stack on agent architecture and model context protocols.
Working through a stack on agent architecture and model context protocols.
EDUCATING
Wrapping a workshop on creative practice for working artists.
Wrapping a workshop on creative practice for working artists.
EXPERIENCE
2012
Illustrator & Artist
· Freelance
Started building a working illustration practice: characters, editorial, screen-printable work.
2014
Founder & Owner
· Screen Print Studio
Built and ran a screen print studio. Learned how to ship physical work on a deadline.
2022
Career Advisor
· Columbia College
Advised students in ux/ui and design. Spent four years watching what makes students unstuck.
2024
Creative Technologist
· Independent
Started shipping the work that bridges illustration and machine learning. Glyph, the sketchbook pipeline, custom agents.
2026
Currently
· Open to right role
Looking for creative technology, AI product design, or ML tools roles where art and engineering both matter.
TOOLS & STACK
CODE
PY
PYTHON
JS
JAVASCRIPT
TS
TYPESCRIPT
SH
BASH
RT
REACT
NX
NEXT.JS
TW
TAILWIND
AI / ML
CU
COMFYUI
LR
LORA
GP
GPT-4O
LA
LANGCHAIN
CL
CLAUDE
CC
CLAUDE CODE
MC
MCP
CR
CURSOR
DESIGN
PR
PROCREATE
FG
FIGMA
FR
FRAMER
PS
PHOTOSHOP
3D
MS
MESHY.AI
3J
THREE.JS
BL
BLENDER
RF
REACT THREE FIBER
GS
GSAP
INFRA
GH
GITHUB
HK
HEROKU
TG
TELEGRAM API
VC
VERCEL
CF
CLOUDFLARE
GET IN TOUCH
If your team works at the art × tech seam, let's talk.
Open to creative technology, AI product design, and ML tools projects.
ABOUT
I'm Justin,
an artist who
builds the tools
around the work.
A decade in illustration. Four years advising UX/UI and Design students. The last two building pipelines, agents, and custom systems where art and machine learning meet, and where neither one gets diluted in the trade.
Based in Chicago. Always exploring. Always a sketchbook open somewhere within reach.
Open to BUILDING · 2026

[ JF ]
01/01
Chicago
2026 ▮
14
Years Practice
4
Years EDUCATING
∞
Sketchbooks
1
MISSION: MAKE STUFF
THE STORY
The work has always lived between things.
I started as an illustrator: characters, sketchbooks, screen-printable work. Built a small business, learned how to ship on a deadline. Spent four years on as a Career Advisor for UX/UI and Design students at Columbia College Chicago, which is where I figured out that what I actually like isn't just making things. It's making the systems that make the things.
The last two years have been about closing the loop. Training a LoRA on my own illustration style. Wiring up a Telegram agent that runs my whole workflow. Building a sketchbook-to-3D pipeline that takes a pencil drawing to a textured GLB in under three minutes. Real tools. My actual practice.
I'm interested in projects where art and engineering both matter, where neither one is the loss leader. Creative technology, AI product, ML tools, custom workflow design. I bring fourteen years of working artist sensibility and a willingness to write the code myself.
01
I make my own tools. The pipeline is part of the work, not a means to it.
02
I respect the discipline of physical practice. The sketchbook is still the input.
03
I teach. Articulating a process is how I sharpen it.
04
I ship. Real systems, running in production, used daily.
WHAT I DO
CT
01
Creative Technology
Building tools and systems where art and code meet. Pipelines, agents, custom workflows.
IL
02
Illustration
A decade of practice. Hand-drawn character work, sketchbook discipline, distinctive line and color.
AI
03
AI / ML Pipelines
LoRA training, ComfyUI orchestration, agent architecture. Real systems, running in production.
3D
04
3D & Motion
Image-to-3D pipelines, Three.js viewers, model-viewer integrations. Web-first delivery.
UX
05
UX / Interface
Editorial layouts, type systems, dark interfaces with intent. Less ornament, more rhythm.
EDU
06
Educating
Advisor work at Columbia College: design fundamentals, creative practice, working artists prep.
CURRENTLY
What's on the desk right now.
BUILDING
Glyph: a personal AI agent that runs my actual workflow. Not a demo.
DRAWING
Character work for the next sketchbook → 3D pipeline batch.
READING
Working through a stack on agent architecture and model context protocols.
EDUCATING
Wrapping a workshop on creative practice for working artists.
EXPERIENCE
2012
Illustrator & Artist
· Freelance
Started building a working illustration practice: characters, editorial, screen-printable work.
2014
Founder & Owner
· Screen Print Studio
Built and ran a screen print studio. Learned how to ship physical work on a deadline.
2022
Career Advisor
· Columbia College
Advised students in ux/ui and design. Spent four years watching what makes students unstuck.
2024
Creative Technologist
· Independent
Started shipping the work that bridges illustration and machine learning. Glyph, the sketchbook pipeline, custom agents.
2026
Currently
· Open to right role
Looking for creative technology, AI product design, or ML tools roles where art and engineering both matter.
TOOLS & STACK
CODE
PY
PYTHON
JS
JAVASCRIPT
TS
TYPESCRIPT
SH
BASH
RT
REACT
NX
NEXT.JS
TW
TAILWIND
AI / ML
CU
COMFYUI
LR
LORA
GP
GPT-4O
LA
LANGCHAIN
CL
CLAUDE
CC
CLAUDE CODE
MC
MCP
CR
CURSOR
DESIGN
PR
PROCREATE
FG
FIGMA
FR
FRAMER
PS
PHOTOSHOP
3D
MS
MESHY.AI
3J
THREE.JS
BL
BLENDER
RF
REACT THREE FIBER
GS
GSAP
INFRA
GH
GITHUB
HK
HEROKU
TG
TELEGRAM API
VC
VERCEL
CF
CLOUDFLARE
GET IN TOUCH
If your team works at the art × tech seam, let's talk.
Open to creative technology, AI product design, and ML tools projects.